
Real-Time Streaming with Whisper: Guide to Low-Latency Speech-to-Text (2026)
Eric King
Author
Real-Time Streaming with Whisper: Guide to Low-Latency Speech-to-Text
OpenAI Whisper is an open-source speech recognition model with strong accuracy and multilingual support. While Whisper wasn't originally designed for streaming, with the right pipeline you can build low-latency, real-time speech-to-text systems β ideal for live captions, meeting transcription, livestreams, and voice assistants.
This guide explores how to make Whisper work in real time, including architecture, techniques, tradeoffs, and reference code.
Why Streaming Is Hard
Traditional Whisper runs on full audio segments, not continuous streams. Challenges include:
- Incremental decoding β handling partial audio
- Low latency β giving results quickly
- Chunking boundary artifacts
- GPU utilization vs responsiveness
To overcome this, you use sliding windows + overlap and incremental buffering.
Architecture Overview
Real-time streaming with Whisper typically uses the following components:
Audio Source β Audio Buffer β Segmenter β Whisper Inference β Post-processing β Consumer
- Audio Source β microphone / browser / telephony
- Segmenter β creates overlapping chunks
- Whisper Inference β GPU/CPU models
- Post-processing β merge text with timestamps
Segmenting for Low Latency
You continuously receive audio from the client. To avoid feeding long data:
- Window length: 1β5 seconds
- Overlap: 0.5β1 second
- Buffer size: depends on latency needs
A smaller window means lower latency but more overhead.
Choosing Models for Streaming
| Model | VRAM | Latency | Accuracy |
|---|---|---|---|
| tiny | 1β2 GB | ββββ | β |
| base | 2β4 GB | βββ | ββ |
| small | 4β8 GB | ββ | βββ |
| medium | 8β12 GB+ | β | ββββ |
Best trade-off for streaming:
base or smallBasic Streaming Workflow (Pseudo Code)
import whisper
import sounddevice as sd
import numpy as np
model = whisper.load_model("small").to("cuda")
BUFFER = []
WINDOW = 3 # seconds
OVERLAP = 1 # seconds
RATE = 16000
def callback(indata, frames, time, status):
global BUFFER
BUFFER.extend(indata.flatten().tolist())
# When buffer length > window, process
if len(BUFFER) >= RATE * WINDOW:
segment = BUFFER[:RATE * WINDOW]
BUFFER = BUFFER[int(RATE * (WINDOW - OVERLAP)):]
audio = np.array(segment)
result = model.transcribe(audio, fp16=True)
print("--- partial β", result["text"])
This continuously prints partial transcripts with overlap re-use.
Handling Overlaps & Stitching
Overlap reduces dropped words at boundaries.
For example:
Segments:
- 0β3s
- 2β5s
- 4β7s
Then:
- Remove overlapping text duplicates
- Adjust timestamps
- Produce continuous stream
Real-Time on the Browser
You can stream audio from the browser using WebRTC or Web Audio API:
const stream = await navigator.mediaDevices.getUserMedia({ audio: true });
const processor = audioContext.createScriptProcessor(4096, 1, 1);
source.connect(processor);
processor.connect(audioContext.destination);
processor.onaudioprocess = (e) => {
const chunk = e.inputBuffer.getChannelData(0);
sendToServer(chunk); // WebSocket/Socket.io
};
Deployment Patterns
βοΈ Serverless (Cloud)
- Clients send audio via WebSockets
- AWS Lambda (short audio) / GPU server
- Whisper running on GPU instance
- Scalability via auto-scaling
π₯οΈ Dedicated GPU Server
- Persistent GPU
- Lower latency
- Best for 24/7 services
π Hybrid
- Edge captures audio + small model pre-filter
- Forward to GPU for full transcription
Reducing Latency
π‘ 1. Use Smaller Window Sizes
Less batching β faster partial results
π΅ 2. Overlap Buffers
Fewer dropped words
π’ 3. Use FP16 / BF16
Faster inference
π΄ 4. Batch Multiple Users
If server handles many streams, batching boosts throughput
Monitoring & Metrics
Track:
- Latency per segment
- Word error rate (WER)
- GPU utilization
- Partial vs final accuracy
Use Prometheus / Grafana for dashboards.
Tradeoffs
| Goal | Tradeoff |
|---|---|
| Low latency | Lower context β less accuracy |
| High accuracy | Larger windows β higher latency |
| Small model | Faster, less accurate |
| Big model | Slower, more accurate |
Example Use Cases
- Live captioning for livestreams
- Meeting or class transcription
- Interactive voice apps
- Conference and webinar services
Conclusion
Real-time streaming with Whisper is absolutely possible β but you need to balance:
- Window size
- Overlap
- Model size
- Hardware performance
With the right design, you can achieve low-latency, high-accuracy streaming transcription suitable for production environments.
